My idea for All Ships Must Sink is that the player progresses by completing levels. These levels will have a pre-defined amount of enemy waves. Kill all waves, complete the level.
To select and start a level, some sort of level select screen is required. I wanted to use this need to create something fun visually instead of having a simple list of levels. So I created a map with the levels on it. What still lacking is an image for the player object, I still have to decide what this will be. After adding the player to the map, I’ll also have to make the image move based on what level the player clicks on. And finally I’ll have to link this screen to the already existing level screen (the screen in which you actually play the game).
Here’s the first setup of the level select map: